


Those who already have a dongle for V-Ray will have their VRscans license added to their existing dongle which can be updated easily, as shown in the next section of this page. VRscans is licensed the same way V-Ray and uses either the hardware dongle-based license or the new Online Licensing System. However, to use VRscans material in a scene, a separate license for the VRscans plugin must be available through your USB dongle or Online account for rendering. VRscans do not need to be installed and are already installed with the typical V-Ray for 3ds Max or V-Ray for Maya installation. V-Ray for Revit (partial support please VRscans VRscans is currently installed with V-Ray on the following platforms: This enables a high level of accuracy for visualizing real-world materials in renders. VRscans is combination of a hardware-based scanning system and a software-based rendering plugin that work together to easily create material properties for creating realistic renderings without the usual workflow of texture maps and tweaking shader settings.
